Abstract:
Mobile applications and Information and Communication Technologies
(ICT) are widely used tools in various sectors such as business, health,
and education, in the latter, mobile applications have an important role
for teaching-learning methods. In Ecuador in 2021, there were low levels
of acquired knowledge in the logical-mathematical approach in students
from 3 to 10 years old, so it is required to innovate in effective teaching learning methods for students at preschool level. The objective of the
study was to evaluate preschool students through a mobile application
designed based on gamification techniques for the improvement of logical mathematical skills. For this study, the learning objectives standardized
by the Ministry of Education of Ecuador (MINEDUC) were evaluated.
In the results obtained, it was determined that a group of students is in
a beginning stage to acquire skills to achieve knowledge and another in
the process of acquiring knowledge. It is concluded that gamification is
an alternative for the improvement of teaching-learning methods and an
optimal mechanism for its application are mobile devices and ICT